Civilian Ships of the Colonies (updated 3/19/16)

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Civilian Ships of the Colonies (updated 3/19/16)

Post by Agent Tash on Mon Mar 14, 2016 6:16 pm

Ship 1:  The Centurion Ultra Heavy Merc Jump-Fighter

100 Dton TL 11, Keening Naval Yards

https://onedrive.live.com/redir?resid=C41FCCB61CDB8364!1078&authkey=!AJNY6wYynZi2Y7o&v=3&ithint=photo%2cpng



The Centurion is a fast alpha predator used by mercenary units and Colony planetary forces manufactured in the Keening Naval yards, and sold for civilian combat use.  It was designed as a jump capable ultra-long range fighter craft to pursue and destroy fleeing forces.  It was not used in the regular colonial navy as its large size made it inefficient to carry squadrons of them on carriers.  For it’s size it is still one of the deadliest vessels in Imperial space.  There is an ongoing dispute with Imperial officials objecting to the sale of these ships to non-military entities.

The ship host a crew of three to four, with a Pilot / Navigator, Senser Operator / Wing Gunner, Turret Gunner, and Engineer.  It's command cockpit seats 2, with an internal turret gunner station for the pop up turret, and engineering stations.  There are two double occupied staterooms, and two cots near the pilot stations.  There is 1,000 cubic feet of storage for food stores, weapons locker, and other needs.

Centurion Ultra Heavy Merc Jump-Fighter
Stats:
100 Dtons TL 11; Size mod +8; Loaded Acceleration 5.4 Gs, Jump 2
50,000 cubic feet hull volume, 10,000 square feet area, 30,000 hit points
Streamlined Hull, Heavy Frame, Mass 11 tons, 80 spaces
Armaments:
Single Dorsal Triple Pop Turret.  This Turret normally carries 2 sandcasters and a laser for vessel defense.
Four hull mounted weapon hard-points on wings, These weapons are normally offense, either double missile launchers/ double laser, or quadruple lasers.
Armor:
Expensive TL 11 Super-dense Armor Layer 16.4 Mcred (cost includes stealth features)
DR 400, Mass 130 tones, sealed, Radical Stealth / Emissions masking 15+
Components
Pop Turret,  4 Spaces, 3 weapons and gunner station, 30 tons of weapons
Command Cockpit 2 spaces, 6 Mass, 3 mcred, 1 complex 9 comp, 2 complex 8 comps
2 Staterooms at X2 occupancy 8 Spaces, 4.2 mass, .024 Mcred
Engineering 1 space, 3.8 Mass, 2.4 Mcred
Utility: 11.5 mass, 1 space, .275 Mcred
Jump Drive 4 spaces, 16 mass, 12.2 Mcred
Jump Fuel – 20 Spaces, 26 mass
Maneuver Drives 30 spaces, 111 mass, 12 Mcred
Cargo Hold – 2 Tones
Fuel Processors – 2 Spaces, 2.2 Mass
Space for 4 hull mounted Weapons, 4 spaces, 40 mass.
Total mass 390.8 tons fueled and loaded.
Spaces: 80 spaces used
Total Cost: 48.2 Mcred


Last edited by Milamber on Sat Mar 19, 2016 1:52 am; edited 6 times in total (Reason for editing : Hosting the image directly on the forum)
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Agent Tash on Mon Mar 14, 2016 9:39 pm

Orion class Merc Heavy Gunboat

100 Dton TL 11, New Detroit Shipyards

https://onedrive.live.com/redir?resid=C41FCCB61CDB8364!1079&authkey=!ALBijyTv1Q4pt6Q&v=3&ithint=photo%2cjpg



The Orion gunboat is the utility jeep to the Centurion’s Ferrari.  It’s cheaper, slower, and uglier.  For all that, it’s durable and modular.  Orions are rated for an extra heavy frame, heavy armor, and high compartmentalization.  They sport 4 hull mounted weapons fixed to the forward firing arc.  The Orion is slow, unstreamlined, and not stealthy, but it carries twice the hit-points of a Centurion, and ten times the armor.  The combination of affordability and extreme durability has Orion owners joking they are the only merc ships able to get affordable insurance. The ship carries the colonial nick-name "war-hogs."


Last edited by Milamber on Sat Mar 19, 2016 1:03 am; edited 4 times in total
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Agent Tash on Tue Mar 15, 2016 12:10 am

Bonnie Heather Class Free Trader

200 Dton Civilian Merchant Vessel TL 11, New Detroit Shipyards

https://onedrive.live.com/redir?resid=C41FCCB61CDB8364!1080&authkey=!ADcPDvNYEJeK7M8&v=3&ithint=photo%2cjpg



Free traders in the colonies fared poorly using traditional Beowulf model designs.  This is due to the colonies having no "mains" of systems being within one parsec of each other.  New Detroit yards designed the Bonnie Heather class with this in mind, giving them longer legs with a standard Jump 2 rating, and optional jump 3 variant.

200 Dton TL 11 Free Trader (jump 3 variant; for jump 2 variant add 16 tons of cargo space and 2 staterooms)
Core Stats:  Accel: 2.7 loaded; 3.04 fueled no cargo; 3.24 cargo no fuel; 3.74 empty
Jump 3; DR 200; Hit Points 45,000; Size +8

Hull:
Heavy Frame Streamlined   Surf Area 15,000 ft/square; Hit Points 45,000; Hull Mass 22.5 tons; Hull Cost 1.5 Mcred; Size mod +8

Armor:
Superdense expensive sealed; DR 200; Mass 90 Tons; Cost 1.08 Mcred

Weapons:
2 Turrets (empty at purchase) Spaces: 2; Mass 1.2 Tons; Cost: .12 Mcred

Components:
Name                                        Spaces                       Mass                        Cost

Basic Bridge                               2.5                             8                             3.6
Engineering                                 1                              3.8                           2.4
Utility                                         1                              11.5                         2.75
Jump Drive                                 8                                32                          24.6
Jump Fuel                                  60                              78                             -
Maneuver Drives                         14                              51.8                        5.6
Staterooms(7 rooms)                   28                              15.4                        0.144
Cargo Hold                                 40                               40                            -
Sickbay                                       1                               0.8                         0.18
Fuel Processor                             1                                1.1                         0.85
Low Berths(12 tubes)                   1.5                              6                            0.66
Total Cost: 41,000,000 credits base model no weapons or extras


Last edited by Milamber on Sat Mar 19, 2016 12:53 am; edited 3 times in total
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Agent Tash on Tue Mar 15, 2016 12:46 am

The Tarsus

80 Dton TL 10, System Defense Rapid Response Shuttle.  Keening Naval Yards

https://onedrive.live.com/redir?resid=C41FCCB61CDB8364!1081&authkey=!AIlnWgy8kg5oQgk&v=3&ithint=photo%2cjpg



The Tarsus was one of the first ships produced by the Keening Yards, and was largely considered a failure.  It was imagined as a rapid response craft to in-system threats.  Its high acceleration and stealth systems permitted it to quickly locate and approach trouble spots.  It was lightly armed, and had berthing to deploy or extract an infantry squad.  It was also equipped with a medical trauma bay and low berths, and 10 tons of cargo space.

The failing of the Tarsus was its high price tag per unit for a non-jump capable small ship using average technology.  Few were produced, and the ones that were were sold off at a loss to offset the costs of newer designs coming into production.
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Better Quell Jorel on Tue Mar 15, 2016 11:30 am

Look at all the lovely ships; I like the slideshow in particularly.

Just out of curiosity, where did you get the drawings for all of these ships from? The sourcebooks? Online? Did you design them yourself?
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Casey on Wed Mar 16, 2016 12:34 am

[Edited to place the images in line with the text.]
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Better Quell Jorel on Wed Mar 16, 2016 12:21 pm

[Edited to place the images in line with the text.]

Were you planning on adding a few ships of the line as well?
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Casey on Thu Mar 17, 2016 12:14 am

No, I just took the images Eric put on dropbox, and hosted them directly on the forum.
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Better Quell Jorel on Thu Mar 17, 2016 10:38 am

No, I just took the images Eric put on dropbox, and hosted them directly on the forum.

Ah, that would explain why I can see the images on the forums without having to click on every link.

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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Agent Tash on Sat Mar 19, 2016 1:39 pm

Yeah I just figured out how to do that myself. :-P I'll be updating the other ship threads with images as I go.
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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Casey on Sun Mar 20, 2016 1:56 am

Don't forget this venerable freighter:



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Re: Civilian Ships of the Colonies (updated 3/19/16)

Post by Better Quell Jorel on Mon Mar 21, 2016 12:32 pm

Mayday, mayday. This is the Beowulf. We're in under attack...again. We're trading ships filled to the brim with goods and little to no defenses. Let's face it, babies stand a better chance of holding onto their candy than we do with our bounties.
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Re: Civilian Ships of the Colonies (updated 3/19/16)

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