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Post by Casey Fri Mar 18, 2016 12:44 am

Imperial Currency

The basic unit of legal tender in the Imperium is the Imperial credit. Individual worlds may issue their own currencies, and those currencies may or may not be acceptable on other worlds. Similarly, corporations and megacorporations may issue scrip, and its acceptance outside of the corporate environment varies.

Imperial credits are accepted everywhere in the Imperium and in many locations outside of it. The standard abbreviation is Cr, placed before the amount. In Solomani-influenced areas, it is not unusual to see the $ sign used.

Imperial credits are almost impossible to counterfeit because of their unique method of manufacture. Plastic fibers are combined under high temperature and pressure and extruded as a rectangular bundle of great length. The different colored fibers form the pattern of the bill. The bills are not printed; their characters and design are created by the mixture of fibers used. The bundle is sliced to paper thinness, and a 14-digit alphanumeric (letter/number combination) is added for uniqueness. Bills are issued in Cr10, Cr20, Cr50, Cr100, Cr500, Cr1,000, and Cr10,000 denominations. Plastic coins, manufactured in a similar manner in various shapes, are issued in Cr0.25, Cr0.5, Cr1, and Cr5 denominations. Coinage in precious metals is limited to special commemoratives and collectors’ editions.

Imperial credits can be bulky in large quantities. Bills measure 3 by 5 inches; 1,000 bills stand 2 inches high and weigh 1 pound.

Other forms of money are common, both in Imperial credits and the currencies issued by worlds and large corporations. Checks, credit/debit systems (involving cards or other mechanisms), smart cards, and electronic systems of various sorts are all in use on various worlds. Interstellar exchanges of large amounts of money are accomplished by bank drafts and other financial instruments. These are essentially “checks” written from one large bank to another and involve extensive security procedures to prevent fraud.

Repeated efforts to remove “paper” money from Imperial finances have all been thwarted by coalitions of various political and free-trade interests.




Library Data Cr10_n10
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Post by Father Dugal Mon Mar 21, 2016 12:34 pm

Hey, I remember this blurb about currency. This thread goes way back. Did you just have this on file or did you manage to resurrect it from the dead Marc forum?
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Post by Casey Tue Mar 22, 2016 1:29 am

The text is a copy/paste job from the Traveller sourcebook. The image is the same one that was on the previous forum.
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Post by Father Dugal Tue Mar 22, 2016 1:26 pm

The text is a copy/paste job from the Traveller sourcebook. The image is the same one that was on the previous forum.

Heh. You could have fooled me. Wait, you just did.
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Post by Casey Sun May 08, 2016 3:16 am

Zhodani: Human major race (H. zhdotlas) inhabiting the Zhodani Consulate, a region far spinward of the Imperium.

The Zhodani are a branch of Humaniti similar in most respects to other human races. In general, they tend to be taller than Solomani or Vilani and lithe of build. Their most important difference is the acceptance and use of psionics.

Society: Zhodani society is divided into three classes: nobles, intendants, and proles. Nobles are the enfranchised ruling class, and they receive psionic training from childhood. Intendants are managers and administrators of society, and they also receive early psionic training. Proles constitute the masses; they are forbidden the use of psionics and do not receive training.

Within this rigid class system exist two opportunities for promotion to a higher class. All prole children are tested for psionic potential, and those showing high scores are taken from their families and adopted into the intendant class. Intendants are rewarded for great diligence, service to the state, or victory in the psionic games through the granting of noble titles.

The presence of psionics in the hands of those in power means that many aspects of society work at high efficiency. Psychology, behavioral science, communications science, and education are more refined and exact than in other societies. Educational methods are finely tuned and capable of teaching concepts rapidly and accurately. Mental deviance or criminal tendencies can be detected early and corrected with facility.

Zhodani society is generally a happy one. Individuals are members of a functioning whole, and each makes a contribution to its success. The relative lack of upward mobility for the proles is offset by the possibility for their children to move upward if they have the proper potential.
The burden of responsibility imposed on the intendants is lightened by the ever-present possibility of reward through elevation to the noble classes. The nobles themselves temper their burden of authority with comfort derived from their station in life.

Morality: The Zhodani have a general distaste for other Human races which do not practice psionics. Effective indoctrination and the ever-present possibility that one’s mind is being read have removed dishonesty and deviance as common features of society. The Tavrchedl’ (Thought Police) are a special branch of the government who are charged with maintaining right thought in the population.

Imperial citizens have a strong distaste for the Zhodani. Because the Zhodani practice psionics, an Imperial cannot be sure that a Zhodani is not invading his mental privacy at any time. Imperials feel exposed and uncomfortable when they are knowingly in the presence of Zhodani.

Because of their psionic abilities, the Zhodani have the most effective authoritarian rule in history. Imperial citizens, who are used to a great degree of local autonomy, fear Zhodani conquest because of the loss of freedom they believe it would entail.

Government: The Zhodani consulate is a participatory democracy in which only nobles are allowed to vote. Executive and judicial functions are the responsibility of a series of councils of varying sizes. Each council elects one of its number as executive officer and a number of its members as delegates to the next higher council.

A city, for example, will elect several of its council members to be representatives to the world council. The process continues upward through several layers of councils to the overall Grand Council of the Zhodani. Nominally, each member of a council serves for one olympiad (three Zhodani years), but in practice, each councilor serves until his replacement arrives and replaces him officially, or until word of his reelection to another term is received. Oftentimes, the district from which a councilor is elected will have only his relatives as voters, and his reelection is virtually assured.

Standard practice (when possible) calls for Zhodani councils to submit important questions to a plebiscite of those affected. The principle can be suspended where immediate action is required, but the official ordering the action stands responsible to the voters and must justify his actions as soon as possible.

Supreme executive power is vested in three consuls; one is elected each year for a term of one olympiad by and from the members of the Grand Council. No consul may be elected twice in succession, and retired consuls become life members of the Grand Council.

History: The Zhodani date their empire from the traditional date of the first organized use of psionics on Zhodane, -6731 Imperial, the year of the first olympiad. They achieved jump drive about 1,300 years later, in -5415 Imperial.

The expansion of the Zhodani was gradual and uneventful. Although some states on the fringe resisted absorption into the Consulate, most were annexed peacefully. The Zhodani first came into conflict with the Third Imperium in the 500s, which started the First Frontier War in a dispute over present and future limits to settlement in the Spinward Marches area. Frontier wars over the next 600 years have failed to resolve the basic differences between the two empires.

Zhodani Calendar: The Zhodani calendar is based on the period of Zhdant (the Zhodani homeworld) around Pliebr, its star. The Zhodani chten (year) is 275.19 standard days in length. Zhodani dating uses three chten called the thequzdij (olympiad). A Zhodani date is written as olympiad.year. For example, 3173.1 is the first year of the 3,173rd olympiad.
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Post by Father Dugal Mon May 09, 2016 12:44 am

Zhodani: Human major race (H. zhdotlas) inhabiting the Zhodani Consulate, a region far spinward of the Imperium.

We hates the Zhodani. We hates them all.
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Post by Agent Tash Sat Jun 04, 2016 6:24 pm

* Note: Copied from traveller wiki at http://wiki.travellerrpg.com/Imperial_calendar

Calendar established at the creation of the Third Imperium as a universal calendar reform.

Dates count from the founding of the Imperium, the year “zero ”.
Dates before zero are negative, dates after are positive.
For example:

Terra discovered jump drive in -2431.
The Imperium was founded in 0 (Zero).

The year is divided into 365 standard days, which are grouped into 52 weeks of seven days each.

Days are numbered consecutively, beginning with one.
The first day of the year is a holiday and is not part of any week.
For example:

The first day (Holiday) of the year 1116 is 001-1116.
The last day of the year is 365-1116.
Notes: The lengths of days and weeks is a legacy of Terran domination during the Second Imperium or Rule of Man.

#. Imperial Day Terran Day
1.  Wonday   Monday First day
2.  Tuday     Tuesday Second day
3.  Thirday        Wednesday Third day
4.  Forday        Thursday Fourth day
5.  Fiday        Friday Fifth day
6.  Sixday     Saturday Sixth day
7.  Senday   Sunday Seventh day

Tabular Representation[edit]
Holiday 001
Wonday Tuday Thirday Forday Fiday Sixday Senday Wonday Tuday Thirday Forday Fiday Sixday Senday
002 003 004 005 006 007 008 009 010 011 012 013 014 015
016 017 018 019 020 021 022 023 024 025 026 027 028 029
030 031 032 033 034 035 036 037 038 039 040 041 042 043
044 045 046 047 048 049 050 051 052 053 054 055 056 057
058 059 060 061 062 063 064 065 066 067 068 069 070 071
072 073 074 075 076 077 078 079 080 081 082 083 084 085
086 087 088 089 090 091 092 093 094 095 096 097 098 099
100 101 102 103 104 105 106 107 108 109 110 111 112 113
114 115 116 117 118 119 120 121 122 123 124 125 126 127
128 129 130 131 132 133 134 135 136 137 138 139 140 141
142 143 144 145 146 147 148 149 150 151 152 153 154 155
156 157 158 159 160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179 180 181 182 183
184 185 186 187 188 189 190 191 192 193 194 195 196 197
198 199 200 201 202 203 204 205 206 207 208 209 210 211
212 213 214 215 216 217 218 219 220 221 222 223 224 225
226 227 228 229 230 231 232 233 234 235 236 237 238 239
240 241 242 243 244 245 246 247 248 249 250 251 252 253
254 255 256 257 258 259 260 261 262 263 264 265 266 267
268 269 270 271 272 273 274 275 276 277 278 279 280 281
282 283 284 285 286 287 288 289 290 291 292 293 294 295
296 297 298 299 300 301 302 303 304 305 306 307 308 309
310 311 312 313 314 315 316 317 318 319 320 321 322 323
324 325 326 327 328 329 330 331 332 333 334 335 336 337
338 339 340 341 342 343 344 345 346 347 348 349 350 351
352 353 354 355 356 357 358 359 360 361 362 363 364 365
Totals: 52 weeks (7 days each). 365 days (1 Holiday).
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Post by Father Dugal Wed Nov 09, 2016 12:30 pm

Calendar established at the creation of the Third Imperium as a universal calendar reform.

When are we going to be using any of this stuff? We've been playing this game for a while and I've rarely heard any of the players or the GM refer to any concrete dates or calendar terms. When are we going to game this coming Sixday?
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Post by Casey Sun Nov 13, 2016 5:17 pm

No, we're not going to use any of this! Why? Because the culture and language of the Imperium come from Earth! We speak Galanglic, a language based mostly on English from Earth. We use Earth numerals, Earth measurements, Earth years. So while the official Imperial calendar, meant to appease a few Vilani noblemen in the early days of the Imperium, might be annoyed, I will continue to say Monday instead of the ridiculous Wonday!

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Post by Father Dugal Mon Nov 14, 2016 12:37 pm

No, we're not going to use any of this! Why? Because the culture and language of the Imperium come from Earth! We speak Galanglic, a language based mostly on English from Earth. We use Earth numerals, Earth measurements, Earth years. So while the official Imperial calendar, meant to appease a few Vilani noblemen in the early days of the Imperium, might be annoyed, I will continue to say Monday instead of the ridiculous Wonday!

Amen! Way to stick it to continuity, Casey.

Now, we'll wait and see if the author of the Imperial times and dates article will come forward and say we're using those terms. If he says nothing,  then we can assume that Gregorian Calendar terms win the day in the 58th Century.
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